Malcolm Gibson: Designing Authentic Online Experiences for Adult Learners [Book Chapter]
About this book:
With its problem-oriented approach to instructional design, the third edition of The ID CaseBook provides 32 cases situated in a variety of educational and business contexts. An update to the award-winning 2002 Outstanding Book in the Field of Instructional Design, this edition includes nine new cases and a matrix that easily identifies case content and context. Addressing settings ranging from K-12 to post-secondary; corporate; manufacturing; military; and distance learning, the case narratives include relevant background information, the problem in context, key players, available resources, and existing constraints. Two sets of discussion questions ask readers to analyze the situation and apply it to ID theory and practice.
Dunlap, Joanna C., "Malcolm Gibson: Designing Authentic Online Experiences for Adult Learners [Book Chapter]" (2007). ILT Faculty Bookshelf. 38.